Resize the tube and merge with part 3 as illustrated:įinally, press Ctrl + A to select all shapes, and then click ‘Group’.Īs an extension, ask students if they can add another two legs to their anchor. Add a new thin tube (part 6) to the workplane. Drag the new copies of the roof to each of the edges of the tube, rotating them both slightly as shown below: The sharp edge of the roof should be kept out of the tube. Place the roof as it is merged into the tube. Place the new box (part 3) to the edge of the previous one. Add another box with different dimensions: x = 15 mm, y = 3 mm, z = 3 mm. Place the box in the middle of the tube (part 1). The sizes should be defined as: x = 35 mm, y = 25 mm, z = 3 mm. Next, add a ‘box’ shape to the workplane. As soon as you do this, the part of the tube that is hidden by the box hole will be erased. (To do this, hold down the shift button whilst clicking on both shapes with the cursor.) While both shapes are selected, click on the ‘group’ icon at the top of the page. Select both shapes, ‘thin tube’ and ‘box-hole’. Adjust the dimensions of the box hole as shown in the picture: x = 35 mm, y = 20 mm, z = 3 mm. Then, drag a new box hole halfway over the thin tube. Scale the sides to the following dimensions: x = 27 mm, y = 32 mm, z = 3 mm.Ĭlick on the ‘box hole’ shape from the tab section named ‘holes’. Select and drag the shape of “thin tube” onto the workplane. Lesson Part Two – Create a 3D design of an anchorĮxplain to the students that in order to develop some of the more advanced skills in 3D modelling, their task in this session will be to design a 3D anchor. When finished, students should take a screenshot of their design in order to upload to their digital portfolio. As an extension, they can explore and add additional 3D designs to the workplane. Students should go ahead and create a 3D design of their name. Show students how to resize and reposition the letters. Model for the students how to drag the 3D letters over to the workplane. We begin here by using Tinkercad to create our name using 3D letters. For these lessons, we’ll be learning how to use a program called Tinkercad. Lesson Part One – Create a 3D version of your name in Tinkercadīegin this unit by showing students this video about 3D printing:Įxplain that 3D printing is becoming increasingly common, and it begins with creating a 3D design. You’ll then be able to share a special code with students to enable them to join on a student account. Now, you will create an account on Tinkercad so you can begin exploring this tool.Tinkercad is one of the main programs we use in our makerspace.īefore delivering these sessions, make sure to create an Educator account for Tinkercad first. Please watch the following video to get to know Tinkercad a bit better: Tinkercad can be used to design objects from scratch or modify existing Things (3D files) you find that other people have designed. You will use Tinkercad to design 3D objects, often called “Things”, that can then be printed on the 3D printer. We call this vertical lift, the “Z” axis. This dimension would be if you lifted your pen up and down off the surface of the paper. When you design in 3D, we add a third dimension. This should be familiar to you if you have taken algebra classes. Forward and backward movements are along the “Y” axis. Typically, we say that “left and right” movements are along the “X” axis. That is, you can move your pen left and right, and you can move your pen forward and backward on the paper. When you draw on a piece of paper, you are working in a 2D space. This may sound obvious but the most significant difference is the addition of the 3rd dimension. How is 3D Design different from 2D Design? Create your first printable three-dimensional design.Complete tutorials in Tinkercad to better understand how to work in Tinkercad.Become familiar with the Tinkercad interface.Understand the differences between 2D design and 3D design.In this lesson you will begin learning how to create your own CAD (Computer Aided Design) files with an easy to use modeling software tool called Tinkercad. The way you tell a printer what to make is by digitally designing an object and sending it to the printer via a computer. A 3D printer won’t just magically create objects on its own, it needs to be told what to create.
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